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May 2008

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Yamaha has been on the leading edge of digital mixer technology for more than a decade, producing mixers with audio production power that belies their small size. Yamaha’s flagship DM2000 mixer continues this tradition, offering impressive capabilities in a compact package.

In addition to its role as a mixer, the Yamaha DM2000 is designed to replace a number of outboard components typically found in the recording studio. These components include patch bays, effects units, dynamic processors and equalizers. Integrating the features of these devices into one unit does more than just make the digital mixer an inexpensive way to replace a room full of gear—it can also deliver a significant sonic benefit.

The Yamaha DM2000 is a console whose initial intended use was post-production mixdown in studios. Savvy buyers have been purchasing the DM2000 for live frontof- house applications, however, causing Yamaha to widen its target market for the mixer. It is from the perspective of a FOH application that this review is written.

At the Helm
Even the most accomplished FOH sound engineers will be removed from their comfort zone when first viewing the DM2000. Its array of faders, knobs, buttons and displays is more akin to something you’d find on the bridge of a starship than a sound booth. Even the 25 long-throw (100mm) faders, which should be familiar and comfortable, hold hidden powers. They’re motorized, touch-sensitive, and multi-purposed to the extreme. Note I purposely did not use the term “channel faders” to describe the DM2000’s faders. The routing flexibility of this console allows any fader to control any channel input, group bus out, aux bus out, or effect out.

If that doesn’t sound like much, consider that this console supports eight group busses, 12 auxiliary busses, four matrix busses and up to 96 input channels. Control over this range of elements with just 24 faders is accomplished by organizing their access into five layers; input channels sit on the first four layers, and group busses, aux and matrix sends are on the fifth. Each layer is selected with the touch of a button.

There are also four additional layers used to control remote devices. It’s entertaining to watch the faders recall their pre-programmed positions as you cycle through the various layers. This console cannot be approached with a “channel strip” mentality; to do so presents a stumbling block to fully understanding its capabilities.

The DM2000’s control surface is laid out in 27 functional areas, each trimmed with an inked border. Most areas provide a Display button used to send that function’s parameter data and various menu options to the mixer’s 320x240-pixel LCD display. Also found in each functional area are the various push-button switches, display indicators, and rotary controls (if necessary) used to modify that function’s parameters. The only area lacking a Display button is the analog input section, which provides the familiar trim potentiometer, signal and peak LEDs, 26-dB pad switch and phantom power switch. An Insert switch is used to place the insert in signal from the rear panel into the signal path.

Ins and Outs
As with any digital console, analog I/O [Input/ Output] on the DM2000 is still necessary. The base model provides 24 superlative preamps. Access to them is via XLR or ¼-inch TRS jacks on the rear panel. Also provided are 24 nonswitched, post-preamp/pre-fader ¼-inch TRS insert outputs (suitable for use as direct outs), and 24 switched TRS returns. The DM2000’s internal effects and dynamics processing capabilities mean you’ll probably never need outboard effects, but the inserts are nice to have should a need arise. For our testing, we used the insert outs as the signal source for our in-ear personal monitor system. Other analog inputs include balanced ¼-inch jacks and RCA phono stereo sets for tape decks, DVD/CD players and other stereo music sources.

Analog outputs include stereo mains (XLR and RCA phono), studio monitor (balanced ¼-inch), and two sets of stereo control room monitor outs (XLR). The DM2000 also has available analog output in the form of eight “omni” outs on balanced ¼-inch jacks. The unit’s output routing capabilities allow each omni out to be programmed to carry a number of different signals such as aux out, direct out, etc. If the standard I/O capabilities are insufficient, the DM2000 provides six expansion card slots able to accept a wide variety of analog I/O, digital I/O, or effects modules from Yamaha and other third-party vendors.

Digital signal I/O is provided on two sets of AES/EBU jacks (XLR) and one set of S/PDIF (RCA) connectors. Digital referencing inputs and outputs include time code via SMPTE (XLR) or MTC (5-pin DIN), and word clock on one input and two outputs (all BNC).

The remaining I/O connectors include various jacks for connecting the DM2000 to a computer, MIDI gear, external keyboard, remote transport control, optional MB2000 peak meter bridge and more. Cascade in/out connectors (HD 68) allow up to four DM2000s to be integrated into one multiunit mixing console. You can also slave a Yamaha O2R console to the DM2000 for additional capabilities.

In Use
The array of features in the DM2000 is so extensive that this short review simply can’t do them justice. Instead, we’ll take a look at a few of the DM2000’s more notable features.

  • Each input and output has dynamics processing and four-band EQ standard.
  • The DM2000’s matrix routing allows you to set up a 22x8 matrix with flexible output routing.
  • Fader grouping maintains relative levels across multiple faders when one is moved, and groups can span multiple layers.
  • Internal effects include six 31-band graphic EQs that can be placed on any output.
  • The DM2000 can control up to eight recording devices via MMC (Midi Machine Control), Sony P2 or MLAN (with optional card).
  • Channel copy, a very thoughtful feature, makes it easy to clone channel settings.
  • Another nicety is the DM2000’s bank of 16 user-defined keys, which can be configured to perform any number of tasks.

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At this point it would be nice to follow the signal path and describe each function in turn. Unfortunately-or perhaps fortunately--there is no straightforward signal path with the DM2000. This console provides the ability to route virtually any signal in any direction, within limits. Instead of following the signal path, we'll review the remaining functions based on the physical location of their controls on the mixer's surface.

SmartMedia Card Slot
Though the console provides on-board, non-volatile memory for parameter and level storage in the form of bank and scene memories, it's always nice to have a back up in the event of catastrophic failure. This slot provides this ability via industry-standard SmartCard media. The media itself must be provided by the user. Though out of context, it's appropriate to mention that the console affords the ability to attach via a USB 1.1, RS-232 or MIDI interface to a PC or Mac computer for remote control and parameter storage. We'll visit this point later.

Matrix Select
The console has the ability to route its eight group busses, 12 aux busses or stereo bus to four stereo matrix sends (forming a 22 x 8 matrix). The signals routed to the matrix maybe globally selected to be pre- or post-bus send fader. This area has four buttons to select which matrix send will be affected by the levels set on channel strips master layer. Matrix left and right signals can be routed to the console's optional expansion slots, to its eight omni outputs or to the console's standard digital outputs. Potential uses for the matrix in a live environment might be on stage monitor sends, audio recording equipment sends, or audio distribution sends to remote locales.

Aux Select
The aux select area presents 12 push buttons to assign any channel's send levels to one of 12 aux send masters. Signals routed to the 12 aux busses can be individually set to one of two modes: fixed-level, post-fader; or variable-level, pre- or post-fader. The aux master sends can be routed to an expansion slot out, an omni out, a matrix send, a digital out, an internal effect input or utilized as a channel input. In our evaluation, we used the aux busses to provide drum and special sub mixes to free up channels in our monitor system, and also as effect sends.

Fader Mode
This area has two switches: fader and aux/matrix. They establish what role the channel strip faders will play. In fader mode, the faders control their assigned inputs. In aux/matrix mode, the faders control the level of signals routed to the aux busses for channels 1 - 96. On the master level, they control the level of group and aux bus sends to the matrix.

Encoder Mode
Located in-line with each channel strip is a rotary encoder. These encoders will function as a pan, aux/matrix send level, input assign, output assign, send assign or insert assign control, depending on which of the six switches located in the encoder mode area is selected. Four of these switches may be set to select user-defined roles for the encoder. In our application, we utilized the encoder to control input routing to its associated fader.

Display Access
There are many console control functions not directly related to a typical user control or function. This area contains 12 switches used to assign context menus for display on the LCD panel. As the brevity required of this article prevents an in-depth discussion of each, I will just state they deal with console setup and configuration. There are two switches worthy of note, however: group and pair. Grouping allows multiple faders to be coupled to each other, so moving one moves the whole group. It's a convenient method of moving multiple faders while maintaining their relative levels.

Pairing is similar, but is established only between two adjacent faders-the resulting pair is treated as a stereo whole. Any parameter (i.e. EQ, compression, etc.) applied to one member of the pair is automatically applied to its partner. The DM2000 also affords the ability to pair across layers (i.e. channel strips 24 and 48 can be paired members). We utilized both these features during our evaluation. We grouped our choir vocals and drum mixes, and we paired our CD/Tape inputs across layers. This pairing allowed us one additional fader on our primary layer, allowing us to do a minimal amount of layer switching during performances.

Effects / Plug-ins
The DM2000 provides an impressive array of 56 internal effect presets, with room in its library to store user-customized versions of each. In addition, the console provides six 31-band graphic EQs, support for additional effects via expansion slot plug-ins, and insert patching on all input and output channels. This functional area provides 14 switches and four rotary controls. Four of the switches are used to select context menus on the LCD display for each of the functions listed. Eight of the remaining switches are used in conjunction with the effect, EQ, and plug-in switches to select one of eight assigned effects or one of six EQ parameter displays. The remaining two buttons are used to navigate the rows of parameters in the display, and the four rotary controls are used to modify parameter settings.

Channel Strips
In addition to the fader and encoder controls we've discussed, the channel strip holds some additional indicators and controls. There are four buttons associated with each channel strip: Auto, Select, Solo, and On. The Solo and On are self explanatory. Auto is utilized to enable control over that channel via the automix function, which will not likely used in a FOH application (but most certainly in a post-production mixdown). The Select button identifies and enables editing of that channel's parameters via the control surface. If touch control is enabled, touching a fader automatically selects that fader. The most notable element in the channel strip is the vacuum fluorescent display. This displays information including a user-editable four-character short name, the in/out status of EQ, gating and compression, encoder position, input routing, and output bus assignment.

Display Section
In addition to the LCD screen, the display section contains six screen navigation buttons and a screen contrast rotary control.

Routing
The routing section contains eleven buttons. Ten are used to route the selected channel strips output to one or more of the eight group busses, the stereo bus or a direct out. The eleventh, Follow Pan, dictates whether the selected channel's pan settings are emulated on the group bus to which it is assigned.

Phase/Insert
This area contains two buttons. The Phase button is used to invert the input phase of the currently selected channel; the Insert button enables the channel insert. The DM2000 presents impressive insert capabilities. Any channel, bus out, aux send, matrix send, or the stereo bus can have an insert applied to it. The insert can be made pre-EQ, pre-fader or post-fader. Insert outputs can be routed to an omni out, expansion slot output, digital out or the input of an internal effect. Any available input or effects output can be utilized as an insert input.

Delay
This area has a Delay On/Off button and two rotary controls. One control determines delay time, while the other controls both feedback level and dry/wet mix. Delay can be applied to input channels as well as bus, matrix sends or stereo outputs. Only the input channels offer feedback and mix controls.

Aux/Matrix Send
The aux/matrix area contains five buttons and four rotary controls. This area provides an alternate method of controlling the selected input channel's send level to an aux bus, or, if an output channel, its send level to the matrix buses. The twelve aux buses are organized into three banks of four. One button is used to select a given bank, the remaining four to enable or mute the channel route to a given bus. The rotary controls set the send levels.

Dynamics/Gate/Comp
The dynamics area contains three buttons and five rotary controls. Two buttons are used to enable gating and/or compression on the selected channel. The third button determines whether the rotary controls affect gating or compression parameters. Parameters for gating are threshold, range, attack, decay and hold. Compression parameters include threshold, ratio, attack, release and gain. Other dynamics functions (such as linking) are viewed and controlled via menus on the LCD panel. In addition, the DM2000 has a library of typical parameter settings to facilitate dynamics processing. Storage for customized user settings is available as well. Compression can be applied to all input and output channels. Gating can be applied to all input channels.

Pan/Surround
This area has five buttons, a rotary control, a joystick, and an LED bar graph indicator. As many of the functions in this area are for the 5.1 surround capabilities of this console, they're \n\not likely to be used in FOH applications. This area also controls the selected input channel's pan to the stereo bus, or, if selected, the stereo or matrix sends balance.

Equalizer
The DM2000 has a four-band parametric equalizer that may be applied to all input and output channels. This area features one button, nine rotary controls and four numeric displays. The button enables EQ on the currently selected channel. One rotary control sets pre-EQ channel attenuation or gain, and two controls (one of them dual-function) are used per band to set frequency/Q and gain. The numeric displays indicate parameter values, and the LCD screen provides a graphical representation of the response curve. The DM2000 also maintains a library of typical settings for a variety of instrumentation and voice ranges as well as user storage.

Channel Copy
This area demonstrates the attention to detail found in the DM2000. It's a real time-saver to be able to establish a baseline general dynamics/EQ setting (for female vocalists, for example), and then copy those settings to the remaining vocalists. This area contains two buttons: Copy and Paste. All input and output channels can have their parameter settings copied to like channels.

Layer Select
This area contains nine buttons, five to select one of the four channel or master layers and four to select one of the four remote layers.

Stereo Bus
This is the stereo bus output section. It contains the Master Fader, Auto, Select and On buttons. These function as outlined in our discussion on the channel strip.

Monitor Phones and Talkback
This area contains four rotary controls, a ¼-inch stereo phone jack, and built in microphone. The rotary controls are used to set the output level of the control room and studio monitor and headphone outputs, as well as the talkback microphone level. The talkback signal may be routed to one of the omni outs, as well as to any available output provided via an expansion slot interface module. The DM2000 also employs a slate function which allows this signal to be applied to all bus outs, matrix sends and stereo outputs.

Monitor Section
Not to be confused with foldback monitoring that would be used in a live environment, this area has numerous switches used to select the signal sources routed to the studio control room monitor outputs. In most FOH applications, the DM2000's omni outputs would be used to provide monitor mixes. It's important to note that the talkback routing, slate, and talkback switching is controlled here.

Track Arming
The DM2000 has the ability to control up to eight external recording devices/DAWs that support MMC (Midi Machine Control) or Sony's P2 protocols. Only one machine supporting P2 can be used, as the DM2000's remote port is used for the control interface. The remaining devices would utilize MIDI, USB, and serial ports for this interface. It is also possible to control these devices via mLan, if a mLan expansion card is installed in Slot #1. This area contains 30switches: four bank select, 24 channel select, all clear, and a master used to select and arm/disarm recording tracks on these remote devices.

Scene Memory
The scene memory area contains four buttons and a two-digit LED numeric display. Selected libraries, and any user setting currently engaged on the console, can be stored in one of 100 memory locations. The Store, Recall, and Scene Up/Down buttons are oversized to facilitate rapid access to stored presets.

Auto Mix
As it's unlikely Auto Mix functionality would be used live, we won't discuss it in depth. The DM2000 can record and play back changes to essentially all mixer parameters. Changes can be synchronized to an internally generated or external SMPTE time code source, as well as MIDI and MTC. Storage is provided for up to sixteen automix sessions. This area presents fourteen buttons used to execute transport control over this function.

User-Defined Keys
There are many actions a sound engineer will execute during a typical mixing session. A familiar example might be the muting of any unused microphones. If a large number of inputs require muting (a grouped drum kit mix, for example), the time required is such that it might be a distraction. The user-defined keys allow for the assignment of functions (such as group mute) to a single button. There are sixteen user-assigned buttons in this area.

Locator
The locator area is used to execute control over an external recording device (DAW, MTC, P2). Its 23 buttons are used to navigate to, modify or store specific edit points.

Data Entry and Transport
As its name implies, this area is used to execute transport control over an external device, as well as provide some controls to facilitate data entry when adjusting console parameters. It contains five oversized transport buttons (Stop, FFWD, REC, etc.), as well as a large wheel which can be used to jog, shuttle and scrub. There are six large buttons used to navigate pages and adjust parameters displayed on the LCD panel.

The wheel can also be used to adjust the selected parameter.


It’s to be expected that a system with such expansive capabilities and numerous control elements would present a modest learning curve. Our initial experiences with the DM2000 left us frustrated, sending us back to the mixer’s manual. We tried again, better equipped to appreciate the ergonomic engineering applied to the layout of the control surface and menu system. Relying on the DM2000’s print and online manuals, one of our less-technical team members got up to speed quickly on the mixer. This is a testimony to Yamaha’s well-conceived interface design and common control surface.

If there was any one thing I found disappointing during the course of this review, it would be the DM2000’s manual. As is often the case with manuals for complex systems, it is some what disjointed. I found myself having to navigate back and forth between largely separated pages to acquire a clear understanding of a particular function. The manual is also written to the level of the initiated, making the lack of a quick start guide all the more unfortunate.

Sold!
Upon getting the DM2000 installed and connected, I was awed as I listened to the results. We had replaced our 24-channel analog FOH mixer and processing rack, and were now putting the unit through its paces during our praise band’s practice session. Being an electrical engineer, I’m well-versed in the components found in an analog or digital system. So I was at a momentary loss to explain how the quality of sound could be so drastically improved by the change-out of a sound console, digital or otherwise. I then looked at the pile of interconnect cables on the floor, the discarded processing rack full of various vendor’s products and the reasons became completely obvious. Signals are handled with 32-bit perfection at a 96-kHz sampling rate inside the DM2000, delivering audio performance no hodge-podge of analog gear can touch.

In short, this writer is most impressed with the DM2000. Having researched digital consoles for use in our facility, we found no other that matched it in price and performance. Though it will likely be some time before we fully utilize and master all of the DM2000’s capabilities, we paid Yamaha the highest complement—we bought the evaluation unit.

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